ZHENG YU
JOHN BU
Megalopolis
Megalopolis

A real-time strategy, city-builder, management game I worked on using Unity, 2019.

Anathema
Anathema

A turn-based strategy game I worked on using Unity, 2019.

Scallywags!
Scallywags!

A local-coop pirate adventure game I worked on using Unity, 2019.

Astronomad
Astronomad

3D real-time strategy game made in my own OpenGL game engine coded in C++, 2018.

Rhythm Worm
Rhythm Worm

2D grid-based rhythm game made in my own OpenGL game engine coded in C++, 2018.

Cargo Pirates
Cargo Pirates

A 2D bullet-hell shoot-em-up made in my own Windows GDI game engine coded in C++, 2018.